Computer Technology

via GIPHY


In Kindergarten, students are being introduced to the keyboard.

 

They are learning about the types of keys (letter, number, and command). Additional concepts being introduced are:

What does Qwerty Mean?

What is the Home Row Method?

Why is typing with 2 hands better?

Finger placement

And more!

 

In First Grade, students are reviewing the concepts:

 

Types of Keyboard Keys

What does Qwerty Mean?

What is the Home Row Method?

Why is typing with 2 hands better?

Finger placement

 

Students are being introduced to:

Word Processing

Have your student practice at home using the website:

SEAS Typing Club Webpage

Your student’s login follows this format: (lowercase first initial) (lowercase last name)

example: ksileo

Password: seas

 

 

In Second Grade, students are being introduced to the Google Suite and receiving their own SEAS Google Log-Ins.

Concepts being covered:

How to Log-In

Proper use of your Google account

Google Suite ~ App Tray

Google Docs

Google Classroom

Students will also be writing Emoji Stories to build up their word processing skills.

 

In Third Grade, we are continuing our Keyboarding Unit by reviewing the home row and correct keyboarding techniques.  Next students will be learning how to use Qwerty Town, a web based keyboarding curriculum. More information about Qwerty Town can be found at the bottom of my page. Please encourage your student to practice at home!  http://qwertytown.com// Students are also exploring the Google Suite and learning the in's and out's of apps like Docs, Slides, and Search.  We have been completing a variety of digital labs using Google Docs and Slides. Ask your student to see their Google Classroom by logging into Chrome Internet Browser.

 

Students are also completing an extra-curricular extension activity from their Science Unit on Force, Speed, & Distance. They are challenged to create a Themed Marble Maze with a partner. They can only use simple materials such as paper, card stock, pipe cleaners, straws, and such.  

 

In the Fourth Grade, students have been introduced to Scratch, a free web-based coding program. Learn more about Scratch HERE. We are completing a variety of projects where students are challenged to follow the tutorials and problem-solve issues they encounter. Check out their Technology Google Classroom for details.

Students are also completing an extra-curricular extension activity to their Social Studies Unit on Early America. They will be combining research and STEM skills to research New Netherland Forts. They will use this research to “establish” their own New Netherland Fort, as well as, create 2 3D model of their trading post.

In the Fifth Grade, Students have begun using a free web-based program called Everfi – The Vault. Vault is an interactive, online learning resource specifically designed to promote financial literacy for elementary students and teach financial education skills to young learners. Learn more about Vault HERE. Vault is brought to us through Ocean Financial Federal Credit Union. The CEO of the bank is going to visit us and present students with certificates of completion.

 

In the Sixth Grade, Students are being introduced to robotics using SPHERO. They will be challenged to learn all the functions of the Sphero using the Sphero EDU App. They will be create an obstacle for the giant maze that is taped to the floor on the second floor. Finally, they will have to write the code that will allow their Sphero to safely navigate the maze.

 

In the Seventh Grade, Students are brushing up on their Scratch Skills. This will segway us into our next project where students will be challenged to use the invention kit Makey-Makey. Students will to create and code their own invention.

 

In the Eighth Grade, Students are being introduced to the program Tinkercad.  Tinkercad is a free, easy-to-use app for 3D design, electronics, and coding. They will use their developing 3D design skills to research, plan, draw, and 3D create a product of their imagination. Finally, the student’s projects will be printed in the 3D printer for use! They are following the Product Design Process. Details about this project can be found in your students Google Classroom.

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Together we will all be able to create a safe and happy environment for our students to thrive in!

 

Internet Safety Links:

https://www.netsmartz.org/Parents

http://www.ncpc.org/topics/internet-safety

https://www.commonsensemedia.org/privacy-and-internet-safety

http://kidshealth.org/en/parents/net-safety.html

 

Below is a list of website and accounts that your student can use at home to develop their tech skills.

 

Kindergarten Websites: Mouse Practice

https://www.owlieboo.com/educational-games.php

https://tvokids.com/preschool/games/bees-and-honey

http://www.manxue-wang.com/

http://www.instruction.greenriver.edu/esol/activities/mouse/mouseskills.htm

http://bomomo.com/

Use the links above to help your student practice using the mouse!

 

 

First Grade Websites: 

Kodable, Learn about coding through games! 
Go to the website: https://game.kodable.com/ and enter the class code: seas1234, choose your name and play! 

Typing Club, practice the home row method! 

To login go to the website: https://seasbellmore.typingclub.com

Your student’s login follows this format: (lowercase first initial)(lowercase last name) example: ksileo

Password: seas

 

Watch this vid for more info: 

https://s.typingclub.com/help/ten_minute_introduction_video.html


Second Grade Websites: 

 

Kodable, Learn about coding through games! 
Go to the website: https://game.kodable.com/ and enter the class code: seas5678, choose your name and play!

 

Typing Club, practice the home row method! 

To login go to the website: https://seasbellmore.typingclub.com

Your student’s login follows this format: (lowercase first initial)(lowercase last name) example: ksileo

Password: seas

 

Watch this vid for more info: 

https://s.typingclub.com/help/ten_minute_introduction_video.html

 

Third Grade Websites:

 

Kodable, Learn about coding through games! 
Go to the website: https://game.kodable.com/ and enter the class code: seas7890, choose your name and play!

 

Typing Club, practice the home row method! 

To login go to the website: https://seasbellmore.typingclub.com

Your student’s login follows this format: (lowercase first initial)(lowercase last name) example: ksileo

Password: seas

 

Watch this vid for more info: 

https://s.typingclub.com/help/ten_minute_introduction_video.html

 

 

Fourth Grade:

Tynker, Learn coding through games.

Go to the website: https://www.tynker.com/#/sign-in

Use your Google Login for access.

Qwerty Town, Use the home row method!

Go to website:  go.qwertytown.com. To log in, your students username is: First Initial + Last Name (First letter capitalized). Example: KSileo And your student's password: seas2017

 

Fifth Grade Websites:

 

Tynker, Learn coding through games.

Go to the website: https://www.tynker.com/#/sign-in

Use your Google Login for access.

Qwerty Town, Use the home row method!

Go to website:  go.qwertytown.com. To log in, your students username is: First Initial + Last Name (First letter capitalized). Example: KSileo And your student's password: seas2017

 

Middle School Websites:

 

Scratch, Coding: https://scratch.mit.edu/

Hour of Code, Coding: https://hourofcode.com/us/learn

GFC Free Learn, Tutorials about everything technology: https://www.gcflearnfree.org/subjects/technology/

Typing.com, Practice your typing Skills: https://www.typing.com/typinglessons

Qwerty Town, Use the home row method: Go to website:  go.qwertytown.com. To log in, your students username is: First Initial + Last Name (First letter capitalized). Example: KSileo And your student's password: seas2017

 

ALL STUDENTS K- 8:  Discovery Education is a powerful web-based learning tool that gives your student access to an unlimited amount of resources that they will be utilizing to enhance their learning.  It also gives the teachers the ability to create and share custom “Studio Boards”.  This new trend in learning appeals to students desire to be immersed into variety of learning tools, allowing them to learn their own unique way.

Click this link for more information: https://www.discoveryeducation.com/who-we-are/about-discovery-education/  .


Qwerty Town Login Info


ALL STUDENTS 3rd - 8th Grade
have an year log subscription to the Qwerty Town Program. It is a web based program that can be accessed from any computer. We will be using the program in class and I strongly encourage you to have your student(s) play at home as well. It teaches keyboarding skills while having fun! You can use the link listed in my subpages or access it by clicking go.qwertytown.com. To log in, your students username is: First Initial + Last Name (First letter capitalized). Example: KSileo And your student's password: seas2017. Please feel free to email me with any questions.